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TypingTutor.doc.pp
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1978-01-09
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236 lines
Many thousands of people ranging in age from elementary school
children to senior citizens have learned to touch type with TYPING
TUTOR PLUS WORD INVADERS. You will learn the skill of touch typing
with this program if you use it regularly.
TYPING TUTOR is divided into eight major levels. Level one of
TYPING TUTOR teaches the "home" keys ASDFJKL; and level two adds the
letters EIRU. After you have been introduced to the letters in levels
1 & 2, you will have learned enough letter to try WORD INVADERS. Real
words, rather than random letters or nonsense words, are used in WORD
INVADERS to make practicing easier and more effective.
1. Turn on the computer.
2. Insert KICKSTART V 1.1 disk.
3. when 'WORKBENCH' prompt appears, insert the TYPING TUTOR + WORD
INVADERS disk.
The special key referred in the Program Procedures section, paragraph
3, is the "ESC" key on the AMIGA keyboard.
Academy Software Typing Tutor begins by teaching the "home keys"
and will automatically advance to teach new keys as your skills
develop. Choose level of difficulty No. 1 when you start. The
program was designed to give practice in the use of the computer's
RETURN (or ENTER) key, as well as to simulate the use of a carriage
return key on a typewriter. Hit the return key on the computer with
the little finger of your right hand when you reach the end of a line
on your video screen to move to the next line. After typing the third
line, hit the return key and the computer will calculate your typing
speed, count your errors, and evaluate your performance. If you have
done well enough, you will be given a new exercise. If you need more
practice, the exercises will be repeated. The delete key and all the
cursor control keys have be inactivated by the program. Typing errors
cannot be corrected and attempting to do so will count as another
error. At the successful completion of level 1, the program will
the later levels.
Each level is divided into ten pages number 0-9. Page 9 of each
level is an exam that will test your readiness to advance to the next
level. You must reach a typing of speed of at least 10 W.P.M., with
no more than 3 errors, to advance to the next level.
As explained on your video screen, a special key is active whenever
the 'press Return to type' message is flashing, and also while typing
on a page. Pressing this key will bring you to a selection menu and
will also display the keyboard on the screen showing the proper finger
to use for each key. You may select a new level, a new page, or
return to your current page from this menu. Beginners, however,
should start at level one and let the program advance them
automatically at their own individual rate.
At the conclusion of level 6 you will have learned all the letter
keys, upper and lower case. Level 7 introduces numbers, and level 8
reviews everything you have learned. Touch typing is a skill that
required practice to perfect. Don't be discouraged if you find it
difficult at first. Practice regularly and you will master it. Most
authorities recommend a minimum of 15 minutes practice every day.
POSTURE: Sit erect in your chair with your feet resting flat on the
floor. Your shoulders should be relaxed, and your arms should hang
naturally with your elbows held comfortably close to your body. Lean
forward slightly from the hips. Your body should be centered opposite
the H key and should be about one hand length from the keyboard.
Introduces the "home" ASDFJKL; keys. Place your left hand
fingertips lightly on the ASDF keys. Place your right hand fingertips
lightly on the JKL; keys. Curve all your fingers so that only their
tips touch the keys. Slant your hands upwards from the wrists
parallel to the keyboard. Tap each key with a quick, sharp stroke.
Strike the center of the spacebar sharply with the side of your right
thumb. Extend the little finger of your right hand to tap the return
key and quickly bring your fingers back home. LOOK AT THE VIDEO
SCREEN, NOT THE KEYBOARD!
You are now ready to begin typing. Start with level 1. Refer back
to these instructions frequently to be certain you are using correct
finger techniques.
Be sure to re-read and continue to follow all instructions given for
level 1. Review the instructions on posture.
NEW KEYS
E - Use D finger
I - Use K finger
R - Use F finger
U - Use J finger
In reaching for these new keys, unbend the called for finger
slightly, hit the key and quickly bring the finger back home. Keep
the other fingers at the home positions. After these 4 letters are
introduced, you may want to try your hand at WORD INVADERS.
Continue to follow level 1 and 2 instructions. Review the
instructions on posture.
NEW KEYS
G - Use F finger. Keep other fingers home.
H - Use J finger. Keep other fingers home.
CAPITAL LETTERS - To capitalize a letter typed by the right hand:
1. Reach for the left shift key with the A finger, keeping F finger
home.
2. Hold shift key down while typing capitalized letter.
3. Release shift key and return A finger to its home key.
To Capitalize a letter typed by the left hand:
1. Reach for the left shift key with the ; finger, keeping J finger
at home.
2. Hold shift key down while typing capitalized letter.
3. Release shift key and return ; finger to its home key.
PERIOD - Use L finger. Curl the L finger as it goes downward, keeping
the J finger in the home position. Zip back to home position.
Continue to follow previous instructions.
NEW KEYS
T - Use F finger, keeping A and S fingers home.
O - Use L finger, keeping J finger home.
W - Use S finger, keeping F finger home.
Y - Use J finger, keeping K, L, and ; fingers home.
Hold your elbows close to your body. Use finger reach only. Don't
move arms and hands. Return fingers quickly to home positions.
Continue to follow previous instructions.
NEW KEYS
Q - Use A finger, keeping F finger home.
P - Use ; finger, keeping J finger home.
V - Use F finger, keeping D finger home.
M - Use J finger, keeping K finger home.
B - Use F finger, keeping D finger home.
N - Use J finger, keeping K finger home.
Remember to hold your elbows close to your body. Use finger reach
only. Don't move arms and hands. Return fingers quickly to home
positions.
Continue to follow all previous instructions.
NEW KEYS
C - Use D finger, keeping A finger home.
. - Use K finger, keeping ; finger home.
Z - Use A finger, keeping F finger home.
/ - Use ; finger, keeping J finger home.
? - Use ; finger and left shift keys, keeping J finger home.
X - Use S finger, keeping F finger home.
This level completes all the letter keys.
NEW KEYS
1 - Use A finger, keeping F finger home.
2 - Use S finger, keeping F finger home.
3 - Use D finger, keeping F finger home.
4 - Use F finger, keeping A finger home.
5 - Use F finger, keeping A finger home.
6 - Use J finger, keeping ; finger home.
7 - Use J finger, keeping ; finger home.
8 - Use K finger, keeping ; finger home.
9 - Use L finger, keeping J finger home.
0 - Use ; finger, keeping J finger home.
- - Use ; finger, keeping J finger home.
Return quickly to the home position.
No new material, review only.
If you pass the final exam in level 8, the program will announce
that you have graduated and it will end. (A typing speed of 20 W.P.M.
or more is required for graduation.) On some computers, if you wish
to re-enter the program for more practice, type RUN. Other computers
restart the program automatically after graduation.
While it is possible to play this game using the "hunt and peck"
method of typing, you will find that it is much more fun if you watch
the video screen and type by touch. In order to do this, you must
know at least the letters taught in TYPING TUTOR levels 1 and 2.
Please start your typing instruction with TYPING TUTOR level 1 before
using WORD INVADERS.
The object of the game is to blast the invading words out of the sky
before your base is destroyed. Blast out the words on the bottom
screen line by typing each letter correctly. Typing an incorrect
letter gives the spaceship an extra burst of energy and this makes the
screen flash. Press the space bar after each word except the last
word on each line. When you reach the end of a line, your cannon will
immediately bounce back to the beginning for you to fire at the next
line. The spaceship carries only enough words for a limited number of
bombing runs. If you hit every letter before any reach your base, you
will win. Your typing speed and game score will be displayed at the
end of each game.
The four levels of difficulty of WORD INVADERS were designed to
match the letters learned in TYPING TUTOR.
Choose the level of difficulty based on your touch typing knowledge of
the keyboard.
Letters taught in TYPING TUTOR 1-2
These letters are: A S D F J K L ; E I R U
Adds the letters taught in TYPING TUTOR 3-4
These letter are: G H . T O W Y
Adds the letters taught in TYPING TUTOR 5-6
These letters are: Q P V M B N C , Z X
Adds the numbers. Numbers taught in TYPING TUTOR level 7.
The spaceship will move with greater velocity, and the words will drop
toward your base faster in accordance with the speed level chosen.
Provides a challenge for the beginning touch typist. Approximately 12
W.P.M. typing speed needed to win.
For the more advanced beginner and intermediate touch typist.
Approximately 20 W.P.M. needed to win.
Approximately 30 W.P.M. needed to win.
Approximately 35 W.P.M. needed to win. The proficient touch typist
can obtain a greater challenge by waiting for the words to move
towards the bottom of the screen before starting to type. Waiting
for the words to reach the bottom row before starting requires an
actual typing speed of approximately 60 W.P.M. to win.
The program will keep up with error free typing at over 80 W.P.M.
If typing starts when the first complete line appears on the screen.
The following two pages are for your own record keeping of progress
while learning with TYPING TUTOR and WORD INVADERS.